Walking Cat Game
wasd/ arrows = movement
space/ m1 = pounce
This was my first "game" I made outside of a tutorial. Obviously, it not complete as I had a bunch of uni work to do. The Objective of the game was to catch the mouse while avoiding the dogs. Each time you catch a mouse you increase your score, and an extra dog is spawned to increase the difficulty. Hopefully in my free time I can get the blue blob of a mouse's movement to work better as well as make it look better and finish the main game by adding a scoring system and an enemy dog character.
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