wasd/ arrows = movement

space/ m1 = pounce

This was my first "game" I made outside of a tutorial. Obviously, it not complete as I had a bunch of uni work to do. The Objective of the game was to catch the mouse while avoiding the dogs. Each time you catch a mouse you increase your score, and an extra dog is spawned to increase the difficulty. Hopefully in my free time I can get the blue blob of a mouse's movement to work better as well as make it look better and finish the main game by adding a scoring system and an enemy dog character.

StatusPrototype
PlatformsHTML5
AuthorChiae
Made withGodot

Leave a comment

Log in with itch.io to leave a comment.